My conversations with
inventor, toy designer, and illustrator Justine Dantzer continues with a look
at her work involving Happy Meal toys for McDonald's. Click the link below to
read her accounts with Barbie, Cabbage Patch Kids, and Animaniacs. More toy history
is covered so let's get started!
Happy Meal toys have
been beloved by collectors of all ages for decades. They may be small but girl
are they mighty. Happy Meal toys have appeal that rivals that of major toy
lines found in toy stores. The frenzy at which collectors scoop up their
favorite Happy Meal campaign can be insanity. One of my favorite lines of Happy
Meal toys were always the Barbie series. I was around 9 when Barbie made her
debut in a McDonald's Happy Meal and I had to have them all. The set was just
magical. With all my love for Happy Meal toys I have often wondered what goes
into the process of those magical little toys and how they end up in a box of
yummy food. Luckily I got to speak with Justine Dantzer about this topic, of
which she knows plenty.
This process of talking
with Justine has been very eye opening. As I have said before, this woman has
been responsible for either creating or having a hand in the creation of many
beloved toy lines. She is an inventor as well as an illustrator. It is these
skills that she would use in formulating ideas for Happy Meal toys.
Before we get into the
items she worked on, I thought it best to share the process of how Happy Meal
toys come to be. I had no real clue what goes into a Happy Meal toy campaign
coming to life, but Justine walked me through everything. Essentially what
happens is a main toy company like Mattel, will have a specific department that
handles the marketing and licensing of their properties. A second company most
likely a toy invention firm will want to create a two party royalty wherein
they would make a licensing deal with (for example) Mattel and McDonald's. This
second company may be a LC business (Letter of Credit), which are known to
produce less expensive toys for example at fast food restaurants. This way of
working would also apply to other toy companies like Hasbro and Mattel.
I have mentioned that
Justine had worked for Mattel, but during her experiences drawing boards for
Happy Meal toys, she was actually hired by the middle man, the business that
would connect the major toy brand licensing with the fast food restaurant. "I
was paid by the hour and there were no royalties if the images were sold. I was
not involved in meetings between the marketing teams from both companies."
The only way Justine would have royalties for her work was if the toys had been
her ideas.
Justine then proceeded
to share with me her various steps for designing a Happy Meal toy campaign.
First up was going through toy catalogs, like a Hong Kong toy catalog.
"I'd flip through the pages looking to see what I could find and what
could be affordable in making cheap toys."
The second part of her
creative process was to walk through stores, most notably 99 Cent stores,
pharmacies, and other cheap toy stores looking for low price points of certain
types of toys that would be cost effective in a Happy Meal campaign. The third
thing Justine discussed she would do would be to look at what was currently
trending in the world of toys. For instance, were light up toys a big deal or
were spring loaded features currently a big hit? Justine had to keep up with
the world of toys in a way that was always fresh and current. It reminded me of
the world of fashion in some ways.
Fourth on her list would
involve Justine thinking about items done in the past. Were toys that wound up
a big hit before? Justine also added, "I didn't want to do anything that
would interfere with the company in question. I wouldn't have a McDonald's
Barbie Happy Meal wherein Barbie was cooking pizza for example." The fifth
and final part of Justine's Happy Meal creative process was to also ask the
company what they were looking for too. My understanding of the creation of
Happy Meal toys was that there was room for Justine to create her own ideas but
to also follow along with the direction of the company. She would receive input
and she would do whatever needed to get the design made up, ready to be made
into a reality.
During the course of
this Happy Meal discussion, Justine discussed a variety of images and
illustrations that were used in the creative process when designing Happy Meal
toys. Before we dive into all of these images I want to share that the artwork
and items that Justine is now willing to let go of are from her personal portfolio.
These rare sketches are done in pencil and are all signed and dated. How unique
and exciting to not only be able to share this art with the world, but to also
offer these vintage pieces for sale. This is truly something special. Let's
take a look!
These illustrations are
similar to those first few series of Barbie Happy Meal toys, the ones which
were solid pvc with a base and design in the back. Drawing boards are $45.00
each. Justine explained to me that she never knew which designs were eventually
made into actual Happy Meal toys, though a few were made.
These McDonald's Happy
Meal sketches were not shown to toy people, but were instead shown to marketing
people as well as clients that might not be in the toy industry at all. In this
case people from McDonald’s with no background in toys would be looking at
these illustrations. What would end up happening would be McDonald's asking
Mattel which of their Barbie dolls were selling well. This would then lead to
McDonald's picking which themed Barbie’s would end up getting produced. Even
though these images did not always make it into our Happy Meals, the designs
that Justine had clearly influenced what would eventually be made.
Those original Barbie
Happy Meal toys were so much fun with their simple embellishments. Since there
wasn't a great deal of resources that could financially go into making
elaborate toys for Happy Meals, Justine utilized her own talents to make
designs that were whimsical and special. The Beach Patrol Barbie above was one
that did make it into a Happy Meal toy. The final product would end up with
rooted hair, which was a change that would be created by Mattel for the
licensing requirements.
This Sun Sensation
Barbie was another sketch that would become a Happy Meal toy, though not
exactly how the final product was. There are certain similarities between the
two. The basic sculpt is the same though, the Sun Sensation toy does not have a
sarong, but more like an open robe.
Star Ballerina Barbie
was another sketch that may not have been made exactly in this likeness,
however there were a few Ballerina Barbie Happy Meal toys that had a very
similar design and style. I really enjoy this illustration, especially for its
vibrancy.
This sketch was an
example of something I wrote about earlier, if Justine was going to incorporate
food with the Barbie designs, it had to relate to the restaurant at hand.
Barbie Charm Bangles was
a proposed series of Barbie Happy Meal toys completely created and designed by
Justine. The details of these toys were spread out across three boards.
The accessory component
to the dolls was that each toy had a charm bangle bracelet as a part of the
base.
The dolls would have had
rooted hair and each bracelet would have had a distinct shape and a fun collectible factor. This series of Barbie toys never made it into Happy Meal
boxes, but I wish it would have. Also, any Happy Meal collector worth their
weight in French Fries knows that this concept has been used with other toys. I
am recalling a time when there was once a Hello Kitty Happy Meal toy where the
base of Hello Kitty housed some fun bangles. I would have loved for this line
to have made it in a Happy Meal.
For those who have been
following these articles about Justine, there was a proposed line she had
designed for Kenner's Glamour Gals. It was to be an American Beauties themed
line of dolls, you can read about that right here. Since that proposed
line was never fully realized, Justine altered it for a proposed Barbie Happy
Meal line. "Working with a licensed line was interesting, there was
certain directives we would receive but then there were other instances where
we could create our own ideas." This was one of them.
The difference with this
version of American Beauties was that each Barbie doll featured a different
type of Rose and regional theme of the United States. One thing that Justine
mentioned about these boards she has for sale was that technically she was not
supposed to have them, "I was able to have these drawings because I was
dealing with people who were often just content to see Xeroxes of the original
sketches, or sometimes faxes. Often a packet of Xeroxes would suffice for my
client in his presentation meeting."
Justine would come
across people in the business who maybe did not understand what the goals were
for girl toys. Some marketing folks would say, "I don't like horses, I
don't understand the double hair play." Justine did know though. She has
known the important elements to include into a toy line, much like the board
above. Barbie and Her Horses was meant to be a whimsical Happy Meal campaign
wherein Barbie and her horse both had rooted hair to play with.
Other instances that
Justine knew would be a hit with kids was movement. This Barbie Walks toy was
used with a bowden cable in an older classic way to create movement. Barbie and
the dog would both be able to walk.
Movement was also used
in this board for a Fairy Barbie in which a bowden cable would be used to make
the Barbie fly. "Movement with toys is always good, which warrants more
than one drawing so the marketing people can understand why this toy would be
better than just a stiff figure." Also, this Fairy Barbie touches upon the
concept of toy trends that Justine discussed before. There have been numerous instances
where Barbie dolls really shine with a fantasy based approach with fairies or
other whimsical type characters. Justine knew this and incorporated elements
for a perfect Happy Meal toy. This version may have not made it to the final
stage, however, the popularity of fairy styled Barbie’s would be used in the
future.
The use of scent was a
huge part of this particular Barbie toy. A watering can doubling as a perfume
spray incorporated the use of something more than just a "stiff" toy
but also free from excessive cost. I asked Justine though what it was like to
create such fantastic toy ideas and to not always have them become a finalized
product, she replied simply, "You find a way to move on, don't take it
personally about if the toys make it or not. You have to be really creative and
open minded to the process, you have to be a therapist in some ways to get the information
you need for directives on what to do. You become adaptable to what the
client's want and be prepared for the directive to be changed numerous times or
even dropped."
Barbie Belles was of
course a play on words of the dolls being southern belles with literal bells
underneath their dresses. Justine expressed that the Belles would be a theme
that was immediately recognizable, with no unnecessary explanation. She would
need to have different sizes of her designs as well as trying with few words to
describe the line and how simplistic yet far reaching this particular theme
could be, "It would have to be a simple theme that could adapt to a number
of different Barbie fashions and not just a single item." There needed to
be emphasis on things like viability, cost, and of course the overall theme.
With viability of the toy, it needed to depend on if the theme would impact the
display of the store. For example how much space would impact the size of the
counter display in a McDonald’s restaurant where the restaurant needs as much
counter space as possible for taking food orders?
Cost was another big
area that Justine was always having to navigate. "Making toys is not
cheap. The process of cutting steel for the molds would yield a certain amount
of toys from said mold. The definitive factor of a toy getting fully made would
be if the company said they would be cutting steel." The board above
featured a lit Birthday Barbie feature, but it proved to cost too much.
Here was another board
featuring a light-up feature and fashion stage with led lights, "You have
to get the marketing people excited, so you start with really big ideas like
the fashion stage and then see what can be cost reduced. The ultimate goal is
to get some good ideas. The integrity of the designer was to make a toy for kids
that would be their priority. In terms of a kid wanting the toy, it would not
be the number one priority from the marketing perspective."
Barbie wasn’t the only
Happy Meal item, Justine also had the opportunity to design Cabbage Patch Kids
for McDonald's as well. These boards were turn-a-round drawings for sculpting.
"These drawings help the sculptor sculpt the toy quicker. The company
might want to see a clay version of the design in a week. Usually the sculptor
would already have an idea of what the toy would look like from all angles, but
if the line needed to roll out faster, a turn-a-round drawing would be
needed."
While listening to
Justine talk about the quickness with putting a turn-a-round drawing together,
I asked her how much time would the designers need to have about the particular
Happy Meal campaign? "The process could be fast paced with results needing
to be complete within weeks to a month. Other times the planning could be more
involved with more time to plan, like with a new Star Wars film. It would all
depend on the plans for the license. It would also be a joint agreement and a
lot of planning involved as well as pleasing the customer (i.e. the toy
company.)"
Above is a first cast
epoxy clay sculpt of a Cabbage Patch Kid Happy Meal toy. This is part of the
process for a toy coming alive off of paper. The first steps as described by Justine
would be for the design to be sculpted with regular molding clay. Then a
silicon mold would be created. Next up an epoxy or wax from the silicon mold
would be cast. The wax casting would then be smoothed and polished by hand and
another silicone mold would be generated. From this new mold further epoxy
castings would be made and some of these would accompany the wax for final
production. Other “hard copies” would be painted in order to create final
presentational prototypes that would be shown to the clients and to the toy
company for final “sign-off.”
Here is the backing of
the CPK epoxy sculpt. This item is a part of a very early stage of the toy
making process. If anyone is interested in acquiring this item it can be yours
for $45.00. This is a very interesting piece, especially for CPK fans because
it shows an earlier part of the toy making process that I found so fascinating
from Justine. There are so many layers to bringing a toy to life that I know I
at least am quick to forget or not know much about.
The final toy and item
Justine has for sale is one that came along a little further in the toy
development process and was eventually made. Fans of the Animaniacs will fondly
recognize the Hip Hippos and the design that Justine had for this toy was just
beyond cute. The Hip Hippos are in a canoe that can snap together or be taken
apart.
The details on the
bottom of the toy show that this toy was further along in the process than the
CPK from above. "Sculpted in clay first and later manufactured into a
first shot from the factory in Asia to review in the U.S. for a decision to be
made on the color of the plastic, most noticeable on the canoe, half is a
different color from the other half side.” While this design would become a
real life Happy Meal toy, this early item in the toy process is a rare and fun
look into the history of Happy Meal toys, “A first shot as far as a collector
is concerned is the next best thing to a prototype.”
This early manufactured
sample is for sale at $30.00. Everything I have listed here for sale from
Justine's private collection will include a letter of authenticity. These are
lovely items with a rich history that have been designed and created by Justine
herself.
Some final thoughts and
questions I had about this topic with Justine included asking about the concept
of creating an all new and original Happy Meal toy campaign that was not a part
of an already established license, "With Happy Meal toys, it's best to stick
with licensed characters. For instance in our current times, everything needs a
movie or television show in order for toys to be made. We are basically taking toys
that are static and we are animating them. It's a way for the show or product
to live on. It'd be great to create your own license, but that is rare and
usually the license gets sold to the larger toy company."
Another question I had
for Justine involved any changes from her experiences with the toy licensing
compared to how it is now, "We used to have art directors. We need to go
back to using art directors in toy companies who are directing the designers.
Now it seems like the marketing people are in charge of the designers and feel
they can control what is being created. Marketing people aren't innovators like
the designers. Marketing people need to stick with what they know. There are
some people who make a living talking while also looking down at those who make
a living with their hands."
The topic of women in
the toy industry was also discussed as we both feel it is important for the
stories of female toy designers to have their stories and successes heard,
"It's already hard for women to come by and get female oriented films made
and this is even true for the licensing area. Very few licenses have been
allowed to grow and be made by female centered lines. Meeting with men has not
always been easy when discussing these projects. I don't think it has gotten
easier."
As an example, Justine
expressed her knowledge and experience with Julz Chavez, daughter of Cesar
Chavez, and how with a group of other women they created a doll line called the
Get Real Girl dolls. The line boosted an all-female set of dolls each with
their own looks. "I drew the turn-a-round drawings for these dolls and oversaw
the sculpting. The line was going to be an interactive online experience."
The Get Real Girl dolls could stand on their own and had more active looks. One
doll I saw on eBay featured a snow board outfit ready to hit the slopes. So
what happened? "Mattel bought the company and they never did bring out
more of the dolls or promote this line in any way. A little bit of a mystery
here!”
Justine did want to
stress though that the internet was still a great place to give people a chance
with their toy lines. We discussed the growing important role of Kickstarter
with helping people to make their toy line dreams come true as we also
discussed the presence of independent toy companies selling their products
through an online brick and mortar style.
Finally I had to know
what Justine's overall views were regarding her licensing work, "My
feelings about the LC business is a very fond experience of working in that
area. I enjoyed putting a lot of detail in these first pencil drawings knowing
full well that some of that look would be scaled down or simplified. I was able
to give more in my drawings because they could always “take away.” The details
could be stripped away to something more simplified, but it was overall a very
creative chance to work with designing and creating toys."
This was an eye opening
conversation for me. I knew a few things about licensing brands and such, but I
truly learned some fascinating details from Justine. She is such a wealth of
information and being able to share this with you all is an incredible
experience. I want to thank her again for continuing to talk with me and share
in her stories and experiences. This latest article took a little longer to get
together, so her patience in my writing process means a great deal. I hope you
all have enjoyed this entry. If anyone is interested in owning the drawing
boards and items found in the images above please contact Justine at
dantzerjustine2014@gmail.com or you could also contact me at
missmermista@gmail.com.
One final reminder for
those reading, I want to stress again the work she is doing with her business
You As Art. You As Art is her exciting way to put you right
into the action of your favorite character. Her designs for this new venture
not only consist of hand drawn and colored illustrations, but she can also add
materials to the item to provide a 3D effect. For example the man below is a
dear friend of Justine's (Randy.) Randy wanted her to draw him as one of his
favorite characters: the Jolly Green Giant.
Here is the finished product showing Randy as the Jolly Green
Giant holding one of his favorite characters a Reddy Kilowatt figure. Very
inventive and I feel like she has something special on her hands. Who
wouldn't want one of the greatest toy designers and creators to draw something
like this? Please email her with any interest or questions.
That’s about it for now folks. The next article in this series will feature Justine's stories of the beloved Swans Crossing toy line, look for that to be completed sometime in the new year. For now I will be posting some new toy stories soon. Take care!
Justine's work kicks ass! If only I could have a Moose Comic's Happy Meal line! I would be honored to have her work on it but I'm not quite to that level yet! I never got the Barbie Happy Meal dolls as a kid because they automatically gave those to girls. But sometimes they would be cooler and more appealing than the boy toys! Now as an adult, I will often buy the pink thing, or the "girly" looking thing and people will question that. Like I had a pink DS and remember, my cousin's son asked me why it was pink! Of course, most of society has made pink not acceptable for boys. But I LOVE IT!! I just recently bought a Princess Peach "Wii-mote" for my Wii U! Haha! I don't care it makes me girly! I wear that a badge of honor! ( Though I DO wish could have found a SAMUS Wii-mote! She is my preferred Nintendo girl!)
ReplyDeleteThis has inspired me! I really need to try and talk to Doug Jones and anyone else involved and interview them about the Mac Tonight McDonald's campaign!
You should talk to him and get an interview about the mac Tonight campaign! That would be so awesome.
DeleteJustine is pretty awesome isn't she? I love all the things she was able to share on here. It is so cool. I think Moose Comic's Happy Meal toys would be awesome.
I also love that you like pink and aren't scared of it. I have a Peach Wii controller that is for the classic games. I had a Samus one too, but it broke. They are so cool! I hope you have been doing well! I have not been posting much at all lately. It makes me really sad. I just haven't had the time. It really sucks. Anyways I hope you are doing well!